The long-awaited patch for Overwatch is finally here and with it, the update brings a new map as well as a big nerf for Roadhog. The big addition to the game is the new map, Horizon Lunar Colony.
“Built as a first step towards humanity’s renewed exploration of space, the Horizon Lunar Colony’s goal was to examine the effects of prolonged extraterrestrial habitation—on human and ape alike,” read a post from Blizzard. “The scientists’ research proved incredibly promising…until, suddenly, all contact and communications with the base were lost.”
The other major changes are changes to Roadhog, Reapers and McCree. Reapers health orbs have been removed. Now, the character will regain 20 percent of all damage done to heroes as health. McCree’s Deadeye has been altered, allowing targets to now lock in after 0.2 seconds instead of 0.8 seconds.
As for Roadhog, his head hitbox was reduced by 20 percent, while his bullet damage was decreased by 33 percent. The fire rate in Roadhog’s gun was also increased by 30 percent and his clip size was changed to five from four.
“Roadhog’s head was abnormally large compared to similarly-sized characters, so we’re reducing its size to increase his survivability,” said Blizzard. “The Scrap Gun changes reduce the power of his hook combo and alternate fire burst damage potential while still keeping his DPS roughly the same.” Other changes to the game include user interface updates and bug fixes. Check out some of the new changes below and head here to see the full list of patch notes.
USER INTERFACE UPDATES
A quick summary of each player’s most-played heroes is now available by highlighting the player in the Groups section of the Social menu (statistics displayed will dynamically change based on the mode/ruleset)
A new “All Modes” option has been added to the Career Profile that allows players to view combined stats from all game modes
A new “All Competitive Seasons” option has been added to the Career Profile that allows players to view combined stats from all Competitive Play seasons
The “Damage Done” statistic has been replaced with “Hero Damage Done” in multiple locations
A new “Barrier Damage Done” statistic has been added to the Statistics section of the Career Profile, as well as an “All Damage Done” statistic, which combines damage done to barriers and heroes
Averages are now calculated in 10-minute slices, rather than by the number of games played
“Rate This Match” option no longer appears at the end of a match
Fixed an issue causing players to lose progress on their On Fire meter, after the meter had been completely filled
Fixed a bug that prevented the Health Pack respawn timers from displaying correctly after a player experienced latency
Fixed a bug that could cause the announcer’s “select your hero” voice line to play during the end-of-match screen after Elimination games
Fixed a bug that prevented the Z’s from appearing above a sleeping enemy during Elimination games
Fixed a bug that caused your first win to appear as a loss in your Career Profile