Two years have passed since the release of Splatoon, and in Inkopolis as well. And while Splatoon 2, the sequel to Nintendo’s colorful TPS, isn’t due out until the 21st, Nintendo saw fit to drop a few new details on what’s changed in the last two years.
Fashion’s changed in the world of Inkopolis, and that means weapons and gear have too. But they’remore than just a fashion statement – all of the gear offers different boosts and advantages in battle, so coordinate accordingly.
Chargers and rollers have been remixed and upgraded with new gameplay mechanics if you like sticking to old styles. Or, for a new twist, the Switch’s Joy-Con controllers mean that the new Splat Dualies are here for some dual-wielding action. And if you’ve got an inkling for a Turf War, the new Salmon Run mode will have you and up to three of your friends take on wave after wave of enemy Salmonids, or compete in local multiplayer Turf War battles, a first for the series, in TV mode, handheld, or tabletop modes. Or, you can link up to ten docked systems for eight players and two spectators via wired LAN for local Private Battle tournaments for get-togethers with friends. Meanwhile, all Splatoon series amiibo will be compatible with the sequel. Tapping an amiibo will let it appear in game and befriend other players, and amiibo characters who will remember your settings and customizations.
On top of all the goodies mentioned so far, Nintendo intends to keep bringing out fresh updates post-launch, with new content and events, and the eventual smart-device app for the Switch that will allow voice chat during play, and allow players to set appointments with friends and teammates, so you and your friends can paint the town red! Or whatever color you choose.
Splatoon 2 hits Nintendo Switch on July 21st.